Platform puzzles are used sparingly throughout the game, with the isometric viewpoint of the game helping players with a far more liberal perspective of the environments and allowing them to revise their approaches to these puzzles which – in my case – minimalised the otherwise annoying nature of platforming. However, the game also succeeds in challenging players through means other than combat. Before you know it you’ll be a demon killing badass worthy of the title. You’ll have to use a mixture of close and ranged combat in order to defeat the waves of enemies you face and understanding which situation requires which approach is something you will adapt to quickly. The other option is to wield dual revolvers or other guns you will find stowed away in treasure chests. There are two ways to take on your enemies, with an excellent range of melee weaponry at your disposal – including scythes, hammers, and swords (obviously) – each allowing Victor a different combo and special attack. Instead, you’ll have to use space strategically to fend off the hordes – yes, actual hordes – of enemies that want to feast on your sweet, sweet blood. The game does a wonderful job in many aspects, with combat far from being a run in and mash the X button to attack. Using these abilities, Victor must return to the ‘cursed’ city of Zagoravia – the setting for a mass wipe-out of demon slayers one year earlier – and uncover the maleficent source that resides within. You take on the role of the demon slayer Victor Vran, a man whose decision to make a pact with a demon years before the game’s setting has endowed him with supernatural abilities.
![victor vran scythe build victor vran scythe build](https://www.thesixthaxis.com/wp-content/uploads/2015/07/victorvran1.jpg)
Like the contemporary landscape of London, Victor Vran is a slick, polished game that you can get lost in quite easily, yet at its heart – much like the quaint church crypt that I played the game in – Victor Vran has not forgotten the traditional aspects of an action RPG. The location of Haemimont’s event reflects the nature of Victor Vran quite well.
#Victor vran scythe build Pc#
Though it was underneath this church, in a sprawling crypt lit only by the glow of fairy lights and televisions, that Haemimont Games celebrated the imminent release of the Victor Vran: Overkill Edition on PC and consoles. The church, with its distinct gothic features and modest beauty, symbolises an idea of London long forgotten – remembered only by the bricks and mortar that keep these buildings standing. In the heart of London, among the pristine glass covered towers of the city, resides a church.